Concept ArtistIllustrator
Key art, cinematic illustration and visual development for atmospheric games.
Portfolio












Services
- Key Art
Cinematic promo images for store pages, campaigns, reveals and pitch decks.
- Concept Art
Characters, creatures, environments, props and visual exploration for production.
- Visual Development
Mood, composition, color direction and worldbuilding frames for early vision and alignment.
About

I enjoy building worlds as much as exploring them
I’m Tomasz Zieleźnik, a concept artist and illustrator. I create atmospheric fantasy and science-fiction artwork for games, with a focus on characters, environments, key art and visual development.
My background as a 2D generalist in game development has taught me to look beyond a single image. I enjoy taking ideas from early exploration and worldbuilding through to clear, production minded designs and polished illustrations, often using 3D as part of the process.
I’m open to freelance, contract and selected long-term opportunities in game development. If you think my work could fit your project, feel free to get in touch.
Start a conversation
Let’s bring ideas
to life.
Available for freelance key art, concept art and selected commissions.
[email protected]Download CV